This is under construction. Summoning Mages are still in the testing stage, so this is subject to change. - Devin

Summoning magik revolves around the creation and control of conjured, illusory creatures. The difficulty of this study limits the summoner’s knowledge of other magik, thus they have the smallest selection of spells. The difficulty of procuring components (players to fill the roles of summoned creatures) makes this a very difficult category to play.

Summoners can have almost any background or belief system. They could be religious (summoning only holy warriors and avatars), naturalists (creating beastmen, sprites, and ents), or perhaps necromancers (conjuring evil spirits, monsters, and fire daemons).

Special Ability: Because of their expertise in such matters, summoners can identify summoned creatures. To use this ability, the summoner must concentrate on the creature in question for 30 seconds and touch it at least once.


Spell Name
Summoning
Banish Greater Summoned Creature
8
Banish Lesser Summoned Creature
4
Comprehend Magik
7
Create Scroll
8
Decipher Magik
1
Detect Magik
1
Dispel Magik
4
Dispel Ward
5
Govern
1
Greater Summoning Circle
15
Heal
4
Invisibility
4
Lesser Summoning Circle
10
Light
1
Permanency
9
Suborn
6
Summon Greater Creature
5
Summon Lesser Creature
1
True Sight
3
Ward
5